I was part of a very small team that put together Cryteks first VR demo in early 2015. Mainly working on level art, vegetation, reworking props and building the cave as well as the background assets. Credits also go to Lluis Andreu, Armin Chaudry and Stefan Heinrich.
This demo is out for free on Steam! For all of you who want to check it out in VR: http://store.steampowered.com/app/412940/
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